UTexture::GetVirtualTextureBuildSettings

Returns the virtual texture build settings.

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Override Hierarchy

UTexture::GetVirtualTextureBuildSettings()

UVirtualTexture2D::GetVirtualTextureBuildSettings()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp

Syntax

virtual void GetVirtualTextureBuildSettings
(
    struct FVirtualTextureBuildSettings & OutSettings
) const

Remarks

Returns the virtual texture build settings.