UTexture::InvalidateLastRenderTimeForStreaming

Invalidates per-asset last render time.

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Override Hierarchy

UStreamableRenderAsset::InvalidateLastRenderTimeForStreaming()

UTexture::InvalidateLastRenderTimeForStreaming()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture.cpp

Syntax

virtual void InvalidateLastRenderTimeForStreaming()

Remarks

Invalidates per-asset last render time. Mainly used to opt in UnknownRefHeuristic during LOD index calculation. See FStreamingRenderAsset::bUseUnknownRefHeuristic