UTexture::PostCDOContruct

Called after the C++ constructor has run on the Class Default Object (CDO) for a class.

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Override Hierarchy

UObject::PostCDOContruct()

UTexture::PostCDOContruct()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture.cpp

Syntax

virtual void PostCDOContruct()

Remarks

Called after the C++ constructor has run on the Class Default Object (CDO) for a class. This is an obscure routine used to deal with the recursion in the construction of the default materials