UTexture2D::GetAssetRegistryTags

Gathers a list of asset registry searchable tags which are name/value pairs with some type information This only needs to be implemented for asset objects

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h

Include

#include "Engine/Texture2D.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

virtual void GetAssetRegistryTags
(
    TArray< FAssetRegistryTag > & OutTags
) const

Remarks

Gathers a list of asset registry searchable tags which are name/value pairs with some type information This only needs to be implemented for asset objects

Parameters

Parameter

Description

OutTags

A list of key-value pairs associated with this object and their types