UTexture2D::HasSameSourceArt

See if the source art of the two textures matches...

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h

Include

#include "Engine/Texture2D.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

bool HasSameSourceArt
(
    UTexture2D * InTexture
)

Remarks

See if the source art of the two textures matches...

Returns

bool true if they matche, false if not

Parameters

Parameter

Description

InTexture

The texture to compare it to