UTexture2D::IsVirtualTexturedWithContinuousUpdate

Returns true if this virtual texture requests round-robin updates of the virtual texture pages.

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Override Hierarchy

UTexture2D::IsVirtualTexturedWithContinuousUpdate()

UVirtualTexture2D::IsVirtualTexturedWithContinuousUpdate()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h

Include

#include "Engine/Texture2D.h"

Syntax

virtual bool IsVirtualTexturedWithContinuousUpdate() const

Remarks

Returns true if this virtual texture requests round-robin updates of the virtual texture pages.