UTexture2D::PostLinkerChange

Called in response to the linker changing, this can only happen in the editor

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Override Hierarchy

UObject::PostLinkerChange()

UTexture2D::PostLinkerChange()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h

Include

#include "Engine/Texture2D.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

virtual void PostLinkerChange()

Remarks

Called in response to the linker changing, this can only happen in the editor