FTextureChangingDelegate

Utility for updating an existing [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) from a TextureRenderTarget2D TextureRenderTarget2D must be square and a power of two size.

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Type

typedef TBaseDelegate_OneParam< void, UTexture2D * > FTextureChangingDelegate

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h

Include

#include "Engine/TextureRenderTarget2D.h"

Remarks

Utility for updating an existing UTexture2D from a TextureRenderTarget2D TextureRenderTarget2D must be square and a power of two size.