UpdateTexture2D

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Name Description

Public function

void

 

UpdateTexture2D

(
    UTexture2D* InTexture2D,
    ETextureSourceFormat InTextureForma...,
    uint32 Flags,
    TArray< uint8 >* AlphaOverride
)

Utility for updating an existing UTexture2D from a TextureRenderTarget2D TextureRenderTarget2D must be square and a power of two size.

Public function

void

 

UpdateTexture2D

(
    UTexture2D* InTexture2D,
    ETextureSourceFormat InTextureForma...,
    uint32 Flags,
    TArray< uint8 >* AlphaOverride,
    FTextureChangingDelegate TextureCha...
)