UTextureRenderTargetVolume::GetSurfaceWidth

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Override Hierarchy

UTexture::GetSurfaceWidth()

UTextureRenderTargetVolume::GetSurfaceWidth()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTargetVolume.h

Include

#include "Engine/TextureRenderTargetVolume.h"

Syntax

virtual float GetSurfaceWidth() const

Returns

the width of the surface represented by the texture.