UVolumeTexture::StreamOut

Unload some mips from memory. Only usable if the asset is streamable.

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Windows

macOS

Linux

Override Hierarchy

UStreamableRenderAsset::StreamOut()

UVolumeTexture::StreamOut()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/VolumeTexture.h

Include

#include "Engine/VolumeTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VolumeTexture.cpp

Syntax

virtual bool StreamOut
(
    int32 NewMipCount
)

Remarks

Unload some mips from memory. Only usable if the asset is streamable.

Returns

Whether any mips were requested to be unloaded.

Parameters

Parameter

Description

NewMipCount

The desired mip count after the mips are unloaded.