UVolumeTexture::UpdateResource

Creates a new resource for the texture, and updates any cached references to the resource.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UTexture::UpdateResource()

UVolumeTexture::UpdateResource()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/VolumeTexture.h

Include

#include "Engine/VolumeTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VolumeTexture.cpp

Syntax

virtual void UpdateResource()

Remarks

Creates a new resource for the texture, and updates any cached references to the resource.