UWorld::GetCanvasForRenderingToTarget

Gets the canvas object for rendering to a render target. Will allocate one if needed.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/World.cpp

Syntax

UCanvas * GetCanvasForRenderingToTarget()

Remarks

Gets the canvas object for rendering to a render target. Will allocate one if needed.