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| FAudioDevice::StartRecording()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
virtual void StartRecording
(
USoundSubmix * InSubmix,
float ExpectedRecordingDuration
)
This is called by a USoundSubmix to start recording a submix instance on this device.