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| FAudioDevice::StopRecording()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
virtual Audio::FAlignedFloatBuffer & StopRecording
(
USoundSubmix * InSubmix,
float & OutNumChannels,
float & OutSampleRate
)
This is called by a USoundSubmix when we stop recording a submix on this device.