FAudioDeviceHandle::GetWorld

Returns world set when handle was created.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h

Include

#include "AudioDeviceManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp

Syntax

TWeakObjectPtr< UWorld > GetWorld() const

Remarks

Returns world set when handle was created.