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| FBasePose
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/BonePose.h |
Include |
#include "BonePose.h" |
struct FCompactPose : public FBaseCompactPose< FAnimStackAllocator >
Name | Description | ||
---|---|---|---|
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NormalizeRotations() |
Normalizes all rotations in this pose. |
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ResetToAdditiveIdentity() |
Sets every bone transform to Identity. |