FExpressionInput::AcquireHLSLExpressionWithCast

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h

Include

#include "MaterialExpressionIO.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp

Syntax

UE::HLSLTree::FExpression * AcquireHLSLExpressionWithCast
(
    FMaterialHLSLGenerator & Generator,
    UE::HLSLTree::FScope & Scope,
    UE::Shader::EValueType Type
) const