FExpressionInput::IsConnected

Tests if the input has a material expression connected to it

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h

Include

#include "MaterialExpressionIO.h"

Syntax

bool IsConnected() const

Remarks

Tests if the input has a material expression connected to it

Returns

true if an expression is connected, otherwise false