FPendingLatentAction::NotifyObjectDestroyed

Lets the latent action know that the object which originated it has been garbage collected and the action is going to be destroyed (no more UpdateOperation calls will occur and CallbackTarget is already NULL) This is only called when the object goes away before the action is finished; perform normal cleanup when responding that the action is completed in UpdateOperation

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LatentActions.h

Include

#include "LatentActions.h"

Syntax

virtual void NotifyObjectDestroyed()

Remarks

Lets the latent action know that the object which originated it has been garbage collected and the action is going to be destroyed (no more UpdateOperation calls will occur and CallbackTarget is already NULL) This is only called when the object goes away before the action is finished; perform normal cleanup when responding that the action is completed in UpdateOperation