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| FPrimitiveDrawInterface
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
class FPrimitiveDrawInterface
The base interface used to query a primitive for its dynamic elements.
Name | Description | |
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FPrimitiveDrawInterface ( |
Initialization constructor. |
Name | Description | |
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~FPrimitiveDrawInterface() |
Name | Description | ||
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AddReserveLines |
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DrawLine ( |
Draw an opaque line. The alpha component of Color is ignored. |
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DrawMesh ( |
Draw a mesh element. This should only be called through the DrawMesh function. |
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DrawPoint ( |
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DrawSprite ( |
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DrawTranslucentLine ( |
Draw a translucent line. The alpha component of Color determines the transparency. |
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IsHitTesting() |
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RegisterDynamicResource ( |
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SetHitProxy ( |