FRootMotionAsyncData

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CharacterMovementComponentAsync.h

Include

#include "CharacterMovementComponentAsync.h"

Syntax

struct FRootMotionAsyncData

Variables

Name Description

Public variable

FVector

 

AdditiveVelocity

Public variable

FTransform

 

AnimTransform

Public variable

bool

 

bHasAdditiveRootMotion

Public variable

bool

 

bHasAnimRootMotion

Public variable

bool

 

bHasOverrideRootMotion

Public variable

bool

 

bHasOverrideWithIgnoreZAccumulate

Public variable

bool

 

bUseSensitiveLiftoff

Public variable

FQuat

 

OverrideRotation

Public variable

FVector

 

OverrideVelocity

Public variable

float

 

TimeAccumulated

Constructors

Name Description

Public function

FRootMotionAsyncData()

Functions

Name Description

Public function

void

 

Clear()