FSceneInterface::AddExponentialHeightFog

Adds a new exponential height fog component to the scene

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

void AddExponentialHeightFog
(
    class UExponentialHeightFogComponent * FogComponent
)

Remarks

Adds a new exponential height fog component to the scene

Parameters

Parameter

Description

FogComponent

fog component to add