FSceneInterface::AddSkyAtmosphere

Adds the unique volumetric cloud component to the scene

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

void AddSkyAtmosphere
(
    FSkyAtmosphereSceneProxy * SkyAtmosphereSceneProxy,
    bool bStaticLightingBuilt
)

Remarks

Adds the unique volumetric cloud component to the scene

Parameters

Parameter

Description

SkyAtmosphereSceneProxy

the sky atmosphere proxy