FSceneInterface::AllocateAndCaptureFrameSkyEnvMap

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

virtual void AllocateAndCaptureFrameSkyEnvMap
(
    FRDGBuilder & GraphBuilder,
    FSceneRenderer & SceneRenderer,
    FViewInfo & MainView,
    bool bShouldRenderSkyAtmosphere,
    bool bShouldRenderVolumetricCloud,
    FInstanceCullingManager & InstanceCullingManager
)