FSceneInterface::GetSpeedTreeUniformBuffer

Looks up the SpeedTree uniform buffer for the passed in vertex factory.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

FRHIUniformBuffer * GetSpeedTreeUniformBuffer
(
    const FVertexFactory * VertexFactory
) const

Remarks

Looks up the SpeedTree uniform buffer for the passed in vertex factory.

Parameters

Parameter

Description

VertexFactory

The vertex factory registered for SpeedTree.