FSceneInterface::GetWindParameters_GameThread

Accesses wind parameters safely for game thread applications

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

void GetWindParameters_GameThread
(
    const FVector & Position,
    FVector & OutDirection,
    float & OutSpeed,
    float & OutMinGustAmt,
    float & OutMaxGustAmt
) const

Remarks

Accesses wind parameters safely for game thread applications