FSceneInterface::InvalidateRuntimeVirtualTexture

Invalidates pages in a runtime virtual texture object.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

virtual void InvalidateRuntimeVirtualTexture
(
    class URuntimeVirtualTextureComponent * Component,
    FBoxSphereBounds const & WorldBounds
)

Remarks

Invalidates pages in a runtime virtual texture object.