FSceneInterface::OnLevelAddedToWorld

Notification that level was added to a world

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

virtual void OnLevelAddedToWorld
(
    FName InLevelName,
    UWorld * InWorld,
    bool bIsLightingScenario
)

Remarks

Notification that level was added to a world

Parameters

Parameter

Description

InLevelName

Level name