FSceneInterface::ReleasePrimitive

Called when a primitive is being unregistered and will not be immediately re-registered.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

void ReleasePrimitive
(
    UPrimitiveComponent * Primitive
)

Remarks

Called when a primitive is being unregistered and will not be immediately re-registered.