FSceneInterface::UpdateAllPrimitiveSceneInfos

Updates all primitive scene info additions, remobals and translation changes

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

void UpdateAllPrimitiveSceneInfos
(
    FRDGBuilder & GraphBuilder,
    bool bAsyncCreateLPIs
)

Remarks

Updates all primitive scene info additions, remobals and translation changes