FSceneInterface::UpdatePrimitiveInstances

Updates all the instances that have been updated through the InstanceUpdateCmdBuffer on the [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent).

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

void UpdatePrimitiveInstances
(
    UInstancedStaticMeshComponent * Primitive
)

Remarks

Updates all the instances that have been updated through the InstanceUpdateCmdBuffer on the UPrimitiveComponent.

Parameters

Parameter

Description

Primitive

primitive component to update