FSceneInterface::UpdateSceneCaptureContents

Updates the contents of the given scene capture by rendering the scene.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

virtual void UpdateSceneCaptureContents
(
    class USceneCaptureComponent2D * CaptureComponent
)

Remarks

Updates the contents of the given scene capture by rendering the scene. This must be called on the game thread.