FSkeletalMeshObject::GetReferenceToLocalMatrices

Get the array of refpose->local matrices Not safe to hold this reference between frames, because it exists in dynamic data passed from main thread.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h

Include

#include "SkeletalRenderPublic.h"

Syntax

const TArray< FMatrix44f > & GetReferenceToLocalMatrices() const

Remarks

Get the array of refpose->local matrices Not safe to hold this reference between frames, because it exists in dynamic data passed from main thread.