FSkeletalMeshObject::GetResourceSizeEx

Returns the size of memory allocated by render data

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h

Include

#include "SkeletalRenderPublic.h"

Syntax

void GetResourceSizeEx
(
    FResourceSizeEx & CumulativeResourceSize
)

Remarks

Returns the size of memory allocated by render data