FSkeletalMeshObject::GetScreenSize

Returns the display factor for the given LOD level

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h

Include

#include "SkeletalRenderPublic.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalRender.cpp

Syntax

float GetScreenSize
(
    int32 LODIndex
) const

Remarks

Returns the display factor for the given LOD level

LODIndex - The LOD to get the display factor for