FSkeletalMeshObject::RefreshClothingTransforms

Called to notify clothing data that component transform has changed

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h

Include

#include "SkeletalRenderPublic.h"

Syntax

virtual void RefreshClothingTransforms
(
    const FMatrix & InNewLocalToWorld,
    uint32 FrameNumber
)

Remarks

Called to notify clothing data that component transform has changed