FTexture2DDynamicResource::GetTexture2DRHI

Returns the Texture2DRHI, which can be used for locking/unlocking the mips.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp

Syntax

FTexture2DRHIRef GetTexture2DRHI()

Remarks

Returns the Texture2DRHI, which can be used for locking/unlocking the mips.