FTextureRenderTarget2DArrayResource::UpdateDeferredResource

Updates (resolves) the render target texture.

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Override Hierarchy

FDeferredUpdateResource::UpdateDeferredResource()

FTextureRenderTarget2DArrayResource::UpdateDeferredResource()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureRenderTarget2DArrayResource.h

Include

#include "TextureRenderTarget2DArrayResource.h"

Source

/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2DArray.cpp

Syntax

virtual void UpdateDeferredResource
(
    FRHICommandListImmediate & RHICmdList,
    bool bClearRenderTarget
)

Remarks

Updates (resolves) the render target texture. Optionally clears each face of the render target to green. This is only called by the rendering thread.