AController::SetPawnFromRep

Calls SetPawn and RepNotify locally

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h

Include

#include "GameFramework/Controller.h"

Source

/Engine/Source/Runtime/Engine/Private/Controller.cpp

Syntax

void SetPawnFromRep
(
    APawn * InPawn
)

Remarks

Calls SetPawn and RepNotify locally