AController::UpdateNavigationComponents

If controller has any navigation-related components then this function makes them update their cached data DEPRECATED: this functionality has been taken over by PathFollowingComponent by observing newly possessed pawns (via OnNewPawn)

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Deprecated

  • UpdateNavigationComponents is depracated. The function lost its meaning due to better Engine-AIModule code separation.

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h

Include

#include "GameFramework/Controller.h"

Syntax

virtual void UpdateNavigationComponents()

Remarks

If controller has any navigation-related components then this function makes them update their cached data DEPRECATED: this functionality has been taken over by PathFollowingComponent by observing newly possessed pawns (via OnNewPawn)