ADefaultPhysicsVolume

DefaultPhysicsVolume: the default physics volume for areas of the level with no physics volume specified DefaultPhysicsVolume determines the physical effects an actor will experience if they are not inside any user specified PhysicsVolume

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPhysicsVolume.h

Include

#include "GameFramework/DefaultPhysicsVolume.h"

Syntax

class ADefaultPhysicsVolume : public APhysicsVolume

Remarks

DefaultPhysicsVolume: the default physics volume for areas of the level with no physics volume specified DefaultPhysicsVolume determines the physical effects an actor will experience if they are not inside any user specified PhysicsVolume

Constructors

Name Description

Public function

ADefaultPhysicsVolume

(
    const FObjectInitializer& ObjectIn...
)

Overridden from AVolume

See Also