AGameMode::K2_OnSetMatchState

Implementable event to respond to match state changes

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h

Include

#include "GameFramework/GameMode.h"

Syntax

void K2_OnSetMatchState
(
    FName NewState
)

Remarks

Implementable event to respond to match state changes