AGameMode::Logout

Called when a Controller with a PlayerState leaves the game or is destroyed

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h

Include

#include "GameFramework/GameMode.h"

Source

/Engine/Source/Runtime/Engine/Private/GameMode.cpp

Syntax

virtual void Logout
(
    AController * Exiting
)

Remarks

Called when a Controller with a PlayerState leaves the game or is destroyed