AGameMode::PostLogin

Called after a successful login.

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Windows

macOS

Linux

Override Hierarchy

AGameModeBase::PostLogin()

AGameMode::PostLogin()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h

Include

#include "GameFramework/GameMode.h"

Source

/Engine/Source/Runtime/Engine/Private/GameMode.cpp

Syntax

virtual void PostLogin
(
    APlayerController * NewPlayer
)

Remarks

Called after a successful login. This is the first place it is safe to call replicated functions on the PlayerController.