AGameStateBase::SeamlessTravelTransitionCheckpoint

Called during seamless travel transition twice (once when the transition map is loaded, once when destination map is loaded)

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameStateBase.h

Include

#include "GameFramework/GameStateBase.h"

Source

/Engine/Source/Runtime/Engine/Private/GameStateBase.cpp

Syntax

virtual void SeamlessTravelTransitionCheckpoint
(
    bool bToTransitionMap
)

Remarks

Called during seamless travel transition twice (once when the transition map is loaded, once when destination map is loaded)