AHUD::GetDebugActorList

Get list of considered targets for 'showdebug' This list is built contextually based on which 'showdebug' flags have been enabled.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h

Include

#include "GameFramework/HUD.h"

Source

/Engine/Source/Runtime/Engine/Private/HUD.cpp

Syntax

virtual void GetDebugActorList
(
    TArray< AActor * > & InOutList
)

Remarks

Get list of considered targets for 'showdebug' This list is built contextually based on which 'showdebug' flags have been enabled.