AHUD::GetHitBoxAtCoordinates

Find the first hitbox containing the given coordinates.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h

Include

#include "GameFramework/HUD.h"

Source

/Engine/Source/Runtime/Engine/Private/HUD.cpp

Syntax

const FHUDHitBox * GetHitBoxAtCoordinates
(
    FVector2D InHitLocation,
    bool bConsumingInput
) const

Remarks

Find the first hitbox containing the given coordinates.

Returns

returns the hitbox at the given coordinates or NULL if none match.

Parameters

Parameter

Description

InHitLocation

Coordinates to check

bConsumingInput

If true will return the first hitbox that would consume input at this coordinate