ALightWeightInstanceStaticMeshManager::ConvertInternalIndexToHandleIndex

Helper functions for converting between our internal storage indices and the indices used by external bookkeeping.

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Override Hierarchy

ALightWeightInstanceManager::ConvertInternalIndexToHandleIndex()

ALightWeightInstanceStaticMeshManager::ConvertInternalIndexToHandleIndex()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceStaticMeshManager.h

Include

#include "GameFramework/LightWeightInstanceStaticMeshManager.h"

Source

/Engine/Source/Runtime/Engine/Private/LightWeightInstanceStaticMeshManager.cpp

Syntax

virtual int32 ConvertInternalIndexToHandleIndex
(
    int32 InInternalIndex
) const

Remarks

Helper functions for converting between our internal storage indices and the indices used by external bookkeeping.