ALightWeightInstanceStaticMeshManager::NotifySMInstanceMovementStarted

Notify that the given static mesh instance is about to be moved.

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Override Hierarchy

ISMInstanceManager::NotifySMInstanceMovementStarted()

ALightWeightInstanceStaticMeshManager::NotifySMInstanceMovementStarted()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceStaticMeshManager.h

Include

#include "GameFramework/LightWeightInstanceStaticMeshManager.h"

Source

/Engine/Source/Runtime/Engine/Private/LightWeightInstanceStaticMeshManager.cpp

Syntax

virtual void NotifySMInstanceMovementStarted
(
    const FSMInstanceId & InstanceId
)

Remarks

Notify that the given static mesh instance is about to be moved. @note This gives the manager a chance to start a move operation, to avoid performing repeated work until the move is finished.